Stellarium
0.17.0
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Defines some OpenGL functions not resolved through StelOpenGL (which only contains base OpenGL ES2 functions) Using the QOpenGLFunctions_*_* directly would solve this better, but it conflicts with the current StelOpenGL header dramatically. More...
#include <GLFuncs.hpp>
Public Member Functions | |
void | init (QOpenGLContext *ctx) |
Data Fields | |
PFNGLFRAMEBUFFERTEXTUREPROC | glFramebufferTexture |
Since 3.2. | |