Serial interface connection.
#include <SerialPort.hpp>
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| SerialPort (Server &server, const char *serial_device) |
| Class constructor. More...
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virtual bool | isClosed (void) const |
| Returns true if the connection is closed. More...
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| Connection (Server &server, SOCKET fd) |
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long long int | getServerMinusClientTime (void) const |
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void | hangup () |
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void | prepareSelectFds (fd_set &, fd_set &, int &) |
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void | performReading (void) |
| Receives data from a TCP/IP connection and stores it in the read buffer.
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void | performWriting (void) |
| Sends the contents of the write buffer over a TCP/IP connection.
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| Socket (Server &server, SOCKET fd) |
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int | readNonblocking (void *buf, int count) |
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int | writeNonblocking (const void *buf, int count) |
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char | read_buff [120] |
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char * | read_buff_end |
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char | write_buff [120] |
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char * | write_buff_end |
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Server & | server |
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SOCKET | fd |
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SerialPort::SerialPort |
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Server & |
server, |
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const char * |
serial_device |
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) |
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- Parameters
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serial_device | A string containing the name of a serial port. On UNIX systems, this should be something like "/dev/ttyS0". On Microsoft Windows systems, this should be something like "COM1:". |
virtual bool SerialPort::isClosed |
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void |
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const |
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inlinevirtual |
This method has different platform-dependent implementations.
Reimplemented from Socket.