Allow to apply visual effects on the whole Stellarium viewport.
More...
#include <StelViewportEffect.hpp>
|
virtual QString | getName () |
|
virtual void | alterBuffer (QOpenGLFramebufferObject *) const |
| Alter the GL frame buffer, this method must not display anything. More...
|
|
virtual void | paintViewportBuffer (const QOpenGLFramebufferObject *buf) const |
| Draw the viewport on the screen. More...
|
|
virtual void | distortXY (float &x, float &y) const |
| Distort an x,y position according to the distortion. More...
|
|
virtual void StelViewportEffect::alterBuffer |
( |
QOpenGLFramebufferObject * |
| ) |
const |
|
inlinevirtual |
The default implementation does nothing.
virtual void StelViewportEffect::distortXY |
( |
float & |
x, |
|
|
float & |
y |
|
) |
| const |
|
inlinevirtual |
virtual void StelViewportEffect::paintViewportBuffer |
( |
const QOpenGLFramebufferObject * |
buf | ) |
const |
|
virtual |