Stellarium  24.3
Public Member Functions | Static Public Member Functions | Data Fields
Vector3< T > Class Template Reference

A templatized 3d vector compatible with OpenGL. More...

#include <VecMath.hpp>

Public Member Functions

 Vector3 (T x=0)
 The vector is not initialized! More...
 
 Vector3 (const T *)
 Explicit conversion constructor from an array (copies values) More...
 
 Vector3 (T, T, T)
 
 Vector3 (QString s)
 Constructor from a comma-separated QString like "2,4,6" or "2.1,4.2,6.3".
 
 Vector3 (QStringList s)
 Constructor from a QStringList like { "2", "4", "6" } or { "2.1", "4.2", "6.3" }.
 
 Vector3 (QColor c)
 Constructor from a QColor.
 
void set (T, T, T)
 
Vector3 setFromHtmlColor (QString s)
 Assign from HTML color The Vec3i type will have values 0...255 Vec3f and Vec3d will have [0...[1.
 
bool operator== (const Vector3< T > &) const
 
bool operator!= (const Vector3< T > &) const
 
bool fuzzyEquals (const Vector3< T > &, T epsilon=std::numeric_limits< T >::epsilon()) const
 allows for a fuzzy comparison using some epsilon value
 
T & operator[] (int)
 
const T & operator[] (int) const
 
 operator const T * () const
 
 operator T* ()
 
const T * data () const
 
T * data ()
 
void operator+= (const Vector3< T > &)
 
void operator-= (const Vector3< T > &)
 
void operator*= (T)
 
void operator/= (T)
 
Vector3 operator- (const Vector3< T > &) const
 
Vector3 operator+ (const Vector3< T > &) const
 
Vector3 operator- () const
 
Vector3 operator+ () const
 
Vector3 operator* (T) const
 
Vector3 operator/ (T) const
 
dot (const Vector3< T > &) const
 
Vector3 operator^ (const Vector3< T > &) const
 
latitude () const
 
longitude () const
 
angle (const Vector3< T > &) const
 
angleNormalized (const Vector3< T > &) const
 
length () const =delete
 
lengthSquared () const =delete
 
norm () const
 Norm of the vector, also known as length.
 
normSquared () const
 Square of the norm of the vector, same as dot product with itself.
 
void normalize ()
 
void transfo4d (const Mat4d &)
 
void transfo4d (const Mat4f &)
 
Vec3f toVec3f () const
 
Vec3d toVec3d () const
 
QString toString () const
 Formatted string with brackets.
 
QString toStr () const
 Compact comma-separated string without brackets and spaces. More...
 
QString toStringLonLat () const
 
QString toHtmlColor () const
 Convert a Vec3i/Vec3f/Vec3d to HTML color notation. In case of Vec3i, components are 0...255, else 0...1.
 
QColor toQColor () const
 Convert to a QColor.
 
QVector3D toQVector () const
 Convert to a QVector3D.
 

Static Public Member Functions

static Vector3< T > fromBracketedString (QString s)
 converters to be registered in StelCore (may not work!)
 
static Vector3< T > fromQVector3D (QVector3D v)
 convert from a QVector3D
 

Data Fields

v [3]
 

Detailed Description

template<class T>
class Vector3< T >

A templatized 3d vector compatible with OpenGL.

Use Vec3i for integer and Vec3d or Vec3f typedef for vectors of double and float respectively.

Constructor & Destructor Documentation

◆ Vector3() [1/2]

template<class T >
Vector3< T >::Vector3 ( x = 0)
inlineexplicit

The vector is not initialized!

Sets all components of the vector to the same value

◆ Vector3() [2/2]

template<class T >
Vector3< T >::Vector3 ( const T *  x)
inlineexplicit

Explicit conversion constructor from an array (copies values)

Warning
Does not check array size, make sure it has at least 3 elements

Member Function Documentation

◆ toStr()

template<class T >
QString Vector3< T >::toStr ( ) const

Compact comma-separated string without brackets and spaces.

The result can be restored into a Vector2 by the Vector3(QString s) constructors.