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int | markerObject (const QString &objectName, bool visible=true, const QString &mtype="cross", const QString &color="#ffff66", const float size=6.f, bool autoDelete=false, int autoDeleteTimeoutMs=0) |
| Create a marker which is attached to a StelObject. More...
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int | markerEquatorial (const QString &RA, const QString &Dec, bool j2000epoch=true, bool visible=true, const QString &mtype="cross", const QString &color="#ffff66", const float size=6.f, bool autoDelete=false, int autoDeleteTimeoutMs=0, bool withAberration=true) |
| Create a marker with mean equatorial coordinates. More...
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int | markerHorizon (const QString &az, const QString &alt, bool visible=true, const QString &mtype="cross", const QString &color="#ffff66", const float size=6.f, bool autoDelete=false, int autoDeleteTimeoutMs=0) |
| Create a marker with horizontal coordinates. More...
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bool | getMarkerShow (int id) const |
| find out if a marker identified by id is presently shown
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void | setMarkerShow (int id, bool show) |
| set a marker identified by a positive id to be shown or not
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void | deleteMarker (int id) |
| Delete a marker identified by positive ID. More...
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int | deleteAllMarkers (void) |
| Delete all markers. More...
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| MarkerMgr () |
| Construct a MarkerMgr object.
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void | init () override |
| Initialize the MarkerMgr object.
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void | draw (StelCore *core) override |
| Draw user labels.
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void | update (double deltaTime) override |
| Update time-dependent parts of the module.
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double | getCallOrder (StelModuleActionName actionName) const override |
| Defines the order in which the various modules are drawn.
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| StelModule () |
| Constructor. Every derived class MUST call setObjectName(className) in its constructor.
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virtual void | deinit () |
| Called before the module will be deleted, and before the OpenGL context is suppressed. More...
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virtual QSettings * | getSettings () |
| Return module-specific settings. More...
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virtual QString | getModuleVersion () const |
| Get the version of the module, default is stellarium main version.
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virtual QString | getAuthorName () const |
| Get the name of the module author.
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virtual QString | getAuthorEmail () const |
| Get the email address of the module author.
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virtual void | handleMouseClicks (class QMouseEvent *) |
| Handle mouse clicks. More...
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virtual void | handleMouseWheel (class QWheelEvent *) |
| Handle mouse wheel. More...
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virtual bool | handleMouseMoves (int x, int y, Qt::MouseButtons b) |
| Handle mouse moves. More...
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virtual void | handleKeys (class QKeyEvent *e) |
| Handle key events. More...
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virtual bool | handlePinch (qreal scale, bool started) |
| Handle pinch gesture events. More...
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virtual bool | configureGui (bool show=true) |
| Detect or show the configuration GUI elements for the module. More...
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enum | StelModuleSelectAction { AddToSelection
, ReplaceSelection
, RemoveFromSelection
} |
| Enum used when selecting objects to define whether to add to, replace, or remove from the existing selection list. More...
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enum | StelModuleActionName {
ActionDraw
, ActionUpdate
, ActionHandleMouseClicks
, ActionHandleMouseMoves
,
ActionHandleKeys
} |
| Define the possible action for which an order is defined. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *target, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to slot) to the StelActionMgr object. More...
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class StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, const char *slot, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to own slot) to the StelActionMgr object. More...
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StelAction * | addAction (const QString &id, const QString &groupId, const QString &text, QObject *contextObject, std::function< void()> lambda, const QString &shortcut="", const QString &altShortcut="") |
| convenience methods to add an action (call to Lambda functor) to the StelActionMgr object. More...
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Allows for creation of custom markers on objects or coordinates.
Because this class is intended for use in scripting (although other uses are also fine), all marker types and so on are specified by QString descriptions. The markers are painted very late, i.e. also sky object markers will be written over the landscape.
- Note
- The "Markers" which can be set interactively by mouse click are actually CustomObjects and managed by the CustomObjectMgr.