Stellarium
24.3
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A templatized 4d vector compatible with OpenGL. More...
#include <VecMath.hpp>
Public Member Functions | |
Vector4 (T x=0) | |
The vector is not initialized! More... | |
Vector4 (const T *) | |
Explicit conversion constructor from an array. More... | |
template<class T2 > | |
Vector4 (const Vector4< T2 > &) | |
Explicit conversion constructor from another Vec4 of any type. More... | |
Vector4 (const Vector3< T > &) | |
Creates an Vector4 with xyz set to the given Vector3, and w set to 1.0. | |
Vector4 (T, T, T) | |
Creates an Vector4 with xyz set to the given values, and w set to 1.0. | |
Vector4 (const Vector3< T > &, T) | |
Creates an Vector4 with xyz set to the given Vector3, and given last value as w. | |
Vector4 (T, T, T, T) | |
Vector4 (QString s) | |
Constructor from a comma-separated QString like "2,4,6,8" or "2.1,4.2,6.3,8.4". | |
Vector4 (QStringList s) | |
Constructor from a QStringList like { "2", "4", "6", "8" } or { "2.1", "4.2", "6.3", "8.4" }. | |
Vector4 (QColor c) | |
Constructor from a QColor. | |
void | set (T, T, T, T) |
bool | operator== (const Vector4< T > &) const |
bool | operator!= (const Vector4< T > &) const |
T & | operator[] (int) |
const T & | operator[] (int) const |
operator T* () | |
operator const T * () const | |
void | operator+= (const Vector4< T > &) |
void | operator-= (const Vector4< T > &) |
void | operator*= (T) |
void | operator/= (T) |
Vector4 | operator- (const Vector4< T > &) const |
Vector4 | operator+ (const Vector4< T > &) const |
Vector4 | operator- () const |
Vector4 | operator+ () const |
Vector4 | operator* (T) const |
Vector4 | operator/ (T) const |
T | dot (const Vector4< T > &) const |
T | length () const =delete |
T | lengthSquared () const =delete |
T | norm () const |
Norm of the vector, also known as length. | |
T | normSquared () const |
Square of the norm of the vector, same as dot product with itself. | |
void | normalize () |
void | transfo4d (const Mat4d &) |
QString | toString () const |
Formatted string with brackets. | |
QString | toStr () const |
Compact comma-separated string without brackets and spaces. More... | |
QColor | toQColor () const |
Convert to a QColor. | |
QVector4D | toQVector () const |
Convert to a QVector4D. | |
Static Public Member Functions | |
static Vector4< T > | fromBracketedString (QString s) |
converters to be registered in StelCore | |
Data Fields | |
T | v [4] |
A templatized 4d vector compatible with OpenGL.
Use Vec4i for integer and Vec4d or Vec4f typedef for vectors of double and float respectively.
The vector is not initialized!
Sets all components of the vector to the same value
Explicit conversion constructor from an array.
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inlineexplicit |
Explicit conversion constructor from another Vec4 of any type.
Uses default primitive type conversion
QString Vector4< T >::toStr | ( | ) | const |
Compact comma-separated string without brackets and spaces.
The result can be restored into a Vector4 by the Vector4(QString s) constructors.